Sunday, 31 January 2010

Warhammer : The Wrath of Nagash

20th & 21st MARCH 2010

Check out the GW Website Coverage


Event: Warhammer Campaign Weekend
Date: Saturday 20th-Sunday 21st March, 2010
Venue: Warhammer World, Nottingham, England
Age Limit: 16+

Details: Still reeling from his destruction at the hands of Sigmar and confined to an ethereal form, Nagash's spirit returned to Cripple Peak to slowly regain his strength. Nagash knew that only with the six artefacts of power he created, including his Crown of Sorcery, could he be truly restored to his power. Rather than lead a renewed attack on the empires of man, Nagash used the centuries to set in motion a plan that would bring his enemies to the Lands of the Dead and in doing so bring the artefacts he so dearly sought within his grasp.

Slowly but inexorably, the presence of Nagash's spirit corrupted the lands around Cripple Peak further and evil creatures once more flocked to his lair, drawn by his unwholesome presence. Such gatherings could not go unnoticed forever and soon tales came to the ears of the Sultan Jaffar that a great evil now dwelt once more in the Desolation around Cripple Peak...

The Wrath of Nagash is a campaign weekend for Warhammer. Players will require a 2250 point army and several different sized army lists to play a mix of exciting battles and skirmishes. Full details can be found in the campaign pack, available to download from the Tempus Fugitives website.

Tickets cost £50 and include six games over the weekend as well as lunch on both days and an evening meal on the Saturday night.

The Wrath of Nagash Campaign Pack

Armies include:

Beasts of the Worlds Edge – Beastmen army

Children of the Horned Rat – Skaven army

Corsairs of Hag Grief – Dark Elf raiders

Cripple Peak – Nagash flesh construct army

Crusaders - Bretonnian and Empire Knight list

Grand Army of Jaffar - Chaos influenced Araby list

Mercenaries - Ogres and Dogs of War army

Savage Greenskins – Orcs and Goblins army

Sisterhood of Lahmia – Vampire Counts variant army

Southlands – Lizardmen Skink dominated force

Sudenberg Militia – Dwarfs and Empire outpost

Tomb Kings of Khemri – Tomb Kings grand army

Tomb Kings of Quatar – Tomb Kings bone construct army

Tomb Kings of Numas – Tomb Kings with living followers

Under-Empire of Azgul – Skaven and Night Goblins dominated by a gigantic Black Dragon!

Watchers of Medes - High Elf varient list


I look forward to seeing you all there,


Ulfhedin

1 comment:

  1. Wurrzag Bugs rules
    * "Wurrzag is a Level 4 Wizard and may generate his spells from the Little Waaagh! and the Big Waaagh!, just like any other Level 4 Shaman." To WFB7, any other level 4 shaman choose Little if goblin or Big if Orc.

    * Replace the enemy model with a loose Squig and immediately bounce him away as per the normal rules (see pages 18‐19)
    Reference don't exist. The Squig don't bounce to thje last army book.

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